Software design is only one of my passions; I'm also a musician and performer, a sci-fi fan, a teacher and curriculum developer, and a husband and father. But solving engineering problems is one of the things that puts the "wind in my sails". Hexational is my outlet for independent, entrepreneurial software pursuits.
I've developed iOS apps for companies and independently, and I find that the strong development environment and rich set of iOS libraries and frameworks, coupled with a thriving open source community, provides a great foundation for innovation. I've worked pretty extensively with Core Data models and the FatFractal back-end service for building complex game and business models. I'm proficient in both Objective-C and Swift, and I know how to get iOS apps through the many and various hurdles to final deployment and support. I've also dabbled in Android development, mostly for cross-platform situations like PhoneGap, but my main expertise is in iOS and back-end.
My first major independent app idea was Realm Portals, a distributed system for interactive roleplaying. Its concept is a "virtual tabletop" for mobile devices that lets you bring a real gamemastered campaign to life, unfettered by your player's physical location. That project is still waiting in the wings - partly due to my intial dependence on StackMob technology, which was acquired and shut down by Quicken (sigh). I've since worked to transition everything to FatFractal with some success, but now I feel that there's a good bit more work to be done on the UI/UX side to make it stand out from other offerings like Roll20. Stay tuned...
Since then, I've actually written and rolled out two other apps, Wild Game Tracker and FrackTor - the first being a photo-upload and tagging/mapping app for hunters, and the second being a fun 2D game with a bit of math education mixed in. Check them out!